The Portal Agency

Overview

Client:

Dubai Ambulance (Dubai Government)

Industry:

Government Services · Gamification · Educational Apps

Region:

Dubai, UAE

Services:

Game Concept & Design · UX/UI · 2D Illustration & Art Direction · Mobile App Development · Sound Design & Gamification

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live game sessions played during GITEX 2016 demo and activations

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About

Dubai Ambulance wanted to move beyond traditional awareness campaigns and reach the public in a more engaging, interactive way.

Their vision was clear:

Create a mobile game that simulates ambulance services in Dubai, allowing anyone to experience the urgency of emergency response and understand how fast, correct actions can help save lives.

The result was Dubai Ambulance – a gamified simulation app designed to:

The Dubai Government entrusted The Portal Agency to bring this experience to life — from concept and design, to development, launch, and live showcase at GITEX.

The Challenge

The main challenge was designing a game that could balance:

We had to create:

Objectives

Together with Dubai Ambulance and the Dubai Government, The Portal Agency aligned on key objectives

1. Develop an engaging mobile game that simulates ambulance response in Dubai.

2. Educate players about response speed, ambulance roles, and the importance of timely action.

3. Create a visually rich, accurate representation of Dubai’s streets and urban environment.

4. Ensure the game is easy to pick up, fun to replay, and suitable for a wide audience.

5. Deliver a high-quality experience that can be showcased at GITEX and other official events.

Our Strategy

We combined game design, UX, and visual storytelling with government communication goals.

1. Concept & Story Flow

We built the game around a simple, powerful scenario:

This flow allowed each playthrough to become:

2. World-Building & Visual Direction

To make the experience feel truly “Dubai,” we:

The result was a digital version of Dubai, stylized but familiar, designed to mirror the look and feel of a modern, vibrant city.

3. UX & Engagement Design

We focused heavily on player experience:

The game was built to be addictive in a positive way encouraging players to keep trying, improve their performance, and unconsciously absorb the message:
fast, accurate response saves lives.

Execution

1. Game Features & Scenario Design

Our team defined the core game loop:

1. Receive a help request from a patient

2. Dispatch the ambulance and start driving

3. Navigate through Dubai’s streets

4. Reach the patient and drive them to the hospital

Each element was refined to:

2. Prototypes & Iteration

We created early prototypes to test:

These prototypes allowed us to fine-tune:

3. Visual & Audio Production

Once the mechanics and flow were validated, we moved into full production:

Every sensory element was aligned with the goal of keeping the player immersed and motivated.

4. Launch & GITEX 2016 Showcase

After development and testing, we launched the game and presented it to Dubai Ambulance and government stakeholders.

The feedback was extremely positive both in terms of game quality and engagement potential.

The project was then showcased at GITEX Expo 2016, where:

A key highlight was the visit of H.E. Khalifa Hassan Al Drai, Executive Director, who personally visited the booth, tried the game console, and praised the experience describing it as “very well done and highly enjoyable”.

His reaction reinforced the project’s success as both a public engagement tool and a showcase of innovation for Dubai Ambulance.
We were honored to collaborate with the Dubai Government on this project and it was not the only one.

“My Arabic” was another initiative with Dubai that we were proud to be part of

Results & Impact

The Dubai Ambulance game successfully combined education, engagement, and innovation:

Beyond the numbers, the game changed how people interact with the idea of emergency response not just reading about it, but experiencing it through play.

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live sessions played during GITEX 2016

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downloads in the first year

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